I have a suggestion for new department rank (standard, advanced... , I think my idea has all required needs for rank improve).
Somebody with higher rank (depending on rank for improvement) has, lets say, ak47 or m4, while the player who is on exam has the weapon suited for his rank. The exam takes place at old casino, forest, harbour, but without blips and players are on opposite sides of the map (whole or selected part of it). The goal is for the player to kill the "hunter". If he succededes, his rank will improve.
-Idea from game "Hunted" where player has a map with obstacles and another player (AI) is at finish line (house) shooting the player with sniper.
Somebody with higher rank (depending on rank for improvement) has, lets say, ak47 or m4, while the player who is on exam has the weapon suited for his rank. The exam takes place at old casino, forest, harbour, but without blips and players are on opposite sides of the map (whole or selected part of it). The goal is for the player to kill the "hunter". If he succededes, his rank will improve.
-Idea from game "Hunted" where player has a map with obstacles and another player (AI) is at finish line (house) shooting the player with sniper.